home *** CD-ROM | disk | FTP | other *** search
- global QTspriteNum
-
- on QTwait howLong
- if the movieTime of sprite QTspriteNum < howLong then
- go(the frame)
- end if
- end
-
- on ExplainStop
- set QTspriteNum to 48
- set the mouseDownScript to EMPTY
- set the movieTime of sprite QTspriteNum to 0
- stopAllSound()
- if the mouseCast <> the number of cast "Quit Button" then
- go("InitGame")
- end if
- end
-
- on QTreset movName
- set the pausedAtStart of cast movName to 1
- set the directToStage of cast movName to 1
- end
-